AI Insights · Timothy · January 2021
Top 5 Hack and Slash Android Games in France Q4 2020
An overview of the performance of the leading Hack and Slash games on the Android platform in France for Q4 2020, presented by Sensor Tower. Trends in downloads, revenue, and active users are highlighted for the top titles.
Hack and Slash Giants Clash in France: Q4 2020 Android Market Performance
The final quarter of 2020 brought interesting shifts in the Hack and Slash category for Android games in France. Sensor Tower provides detailed insights into how the top 5 titles performed in terms of downloads, revenue, and weekly active users.
Honkai Impact 3rd - Part 2 by miHoYo Limited saw a decline in downloads from 10K+ in late September to just over 3K by the end of December. However, its revenue showed an impressive peak, with a surge to nearly 25K USD in early November before settling at around 14K USD by year's end. Active users followed a similar downward trend, starting at over 41K and ending the quarter with 27K+ weekly users.
Marvel Future Fight from Netmarble had a relatively stable quarter in terms of downloads, fluctuating between 1K and 2K weekly. Revenue for the game, however, peaked significantly at over 23K USD in late November, while active users saw a slight decline from 26K+ to 23K+ over the quarter.
NEXON Company's Darkness Rises experienced a modest increase in downloads, from less than 1K to around 2K by the end of December, with a corresponding revenue peak at over 2K USD in the same period. Weekly active users showed a more remarkable rise, jumping from 11K to over 14K in mid-December before slightly decreasing again.
Otherworld Legends by ChillyRoom displayed a decreasing trend in downloads, starting from 2K+ and ending the quarter with 820. The game's revenue remained low, hovering around 50 USD weekly, while active users saw a gradual decrease from 3K+ to just over 1.6K.
Lastly, Shadow Knight: Ninja Game RPG from Fansipan Limited showed an upward trend in downloads, peaking at over 1K in early December. Revenue saw a spike in early November and early December, reaching 231 USD, but ended the quarter at a low of 25 USD. Active users grew to over 1.7K in early December before dropping to around 1.2K.
For more detailed insights and data, Sensor Tower's comprehensive analysis tools offer an in-depth look at app performance and trends.